Arts,+Entertainment+and+Leisure++Education

Arts, Entertainment and Leisure

 * Digital art: electronic music, interactive visual art, desktop publishing
 * Film: digital actor simulations, characters and animation
 * Live arts: digital effects, choreography, lighting, marketing
 * New media: DVD, CD, VR, stereolithography
 * Broadcast media: digital radio and television, electronic news, magazines and books
 * Toys and games: CD or online games, online gambling. (IBO 2006)